Graduate in Video Game's Design and Development.
I have knowledge of 3D modeling and animation processes. Modeling in Low Poly and High Poly, hard surfaces, lighting with V-Ray, texturing PBR in Substance Painter and implementation of 3D models in web environments for visualization and interaction. Also, the preparation of models for subsequent printing with a 3D printer and the necessary knowledge for its use.
Basic knowledge of layout and web programming.
Design and model-optimized 3D assets, sets, and characters for real-time virtual productions. Additionally, rig and animate these assets when necessary. Manage and prepare Brainstorm lnfinitySet projects for virtual live events using Unreal Engine.
I have worked with universities like MIT, The University of Chicago, the University of Miami, Stanford University, ITAM, and ESADE; and B2B companies like L'Oreal, Iberdrola, Repsol, GSK or Telefónica.
Live events operator and virtual camera management.
Support on Graphic Design elements and Motion Graphics.
Graphic designer for all the content published on the club official social media and the official website. Responsible of the entire web design and development, and the database and it's management using Wordpress and MySQL.
In charge of modeling and animating 3D environments and props in order to include them into websites using programming language such as C++, C# and JavaScript-ThreeJS.
Responsible for modeling infoarchitecture objects and preparing them to 3D print.
Websites development (HTML, CSS, Bootstrap) and database management.